about YOM
building the future of cloud gaming
YOM is pioneering decentralized cloud gaming: a network where anyone can play AAA games instantly, on any device, without downloads or expensive hardware.
We're replacing centralized data centers with a global mesh of community-powered nodes. The result? Lower latency, infinite scale, and a fairer ecosystem for developers, operators, and players alike.
-
2021
Founded in the Netherlands
-
16
Team members worldwide
-
52+
Ecosystem partners and backers
what drives us
our values
empowerment
We give power back to creators, operators, and players. Everyone contributes, everyone benefits.
competence
Ex-Oculus, ex-VC, gaming-industry builders. Deep expertise in gaming, infrastructure, and finance.
openness
Fully doxed team, transparent roadmap, open APIs. We build in public.
playfulness
We're building gaming infrastructure. If we're not having fun, we're doing it wrong.
the humans behind YOM
meet the team
A crew of ex-Oculus, ex-VC and gaming-industry builders.
leadership
-
Jorrit Velzeboer
CEO
13 posts on the blog -
Andrew Pringle
CCO
-
Jeff Outlaw
COO
23 posts on the blog -
Rohan Solanki
CTO
-
Jeroen Elout
CXO
the crew
-
Glory Lucas
Marketing manager
-
John Kavanagh
Business development director
-
Jorn Veen
Senior Engineer
-
Patrique Janssen
Full-stack Web3 developer
-
Guido Passage
Network optimization engineer
-
Dirk Maessen
Product Owner
-
Pei-Wen
QA automation engineer
-
Aditya Dubey
Web3 marketing specialist
-
Vanessa Spencer
Operations manager
-
Susan Ritchie
Financial admin / HR
-
Walter
Unbothered. Unmatched. Unreal.
advised by
- Sony
- PUBG
- Paradox Interactive
- A major telecom operator